I've enjoyed the luxury to play so many games over the last 2 or 3 weeks, that there hasn't been time to write battle reports for any single one of them. Best I can do is offer some highlights!
Here are some missing photos from Historicon. They were "missing", because I took them with my phone camera instead of my regular camera, and I forget to transfer photos from my phone camera. Photos from the phone camera also explains the poor picture quality, which will be apparent for about half the photos in this blog entry.
In any case, this game was a great introduction to Dystopian Wars 2.0. This was an epic opening scene, as 3 independent combat forces steam towards beachheads in Antarctica to storm the Covenant super-bunker! My team controlled the Prussian forces in the foreground, which was cool, because Prussians are the army I play myself.
Truth is, so much fighting happened on the way to the shore, no one ever made it to the bunker!
The next series of photos are from an awesome game of Saga with my buddy, Steve. We don't know what contributed more to the fun: the surprise reversal of fortune that happened in this game or all the mead we were drinking!
Steve provides the commentary for the highlight of the battle in the captions. Basically, Steve's Danes dominated the objective hill, and my Irish warband somehow recaptured it, thanks mainly to the single-handed ambitions of a young hero, eager to show his own, now-dead warlord that the hero was really in charge all along.
|I'm about to own this hill.|
|But then this happened.|
|So I got ready to charge him again.|
Warhammer Fantasy: Triumph & Treachery
|And he totally owned that hill.|
Next is a 5-player game of Warhammer Fantasy, using the Triumph & Treachery format. The objective was to take control of the village by having the closest unit to the well at the end of each Game Turn.
Vying for the well were (clockwise from lower-left):
Warriors of Chaos
|Warriors of Chaos|
|Dark Elves, shamefully showing unpainted units!|
Armies converge for the center. A bloodbath bodes for the bridge.
Vampires and Skaven decide each other's flanks are tastier than the village well.
Jordan looks downright crafty as a Skaven overlord as he negotiates a nefarious deal. "100 gold pieces not to charge you!" But he says nothing about shooting....
A Varghulf howls triumphant after slaying the crew of the Warp Lightning Cannon. Arrooooo!
Dark Elves blunder at the bridge. The Dark Elf General consumed the fifth file of the unit in order to cross the bridge, but robbing the fifth file caused the unit to lose their rank bonus. D'oh!
The rest of the Dark Elf army find themselves confronting a mighty Stegadon. Stupid, stupid Dark Elves.
Someone should fire that player.....
Rats take it from the front and the rear from the Vampire Counts.
Finally, Lizardmen control the center of town, but the Vampire Counts bribed and slayed their way to ultimate victory!
A most excellent and instructional game with gracious host, Mike Brandt. He was particularly gracious to accommodate my request for asymmetrical terrain, a favorite point of debate between us for the last two months.
Mike's Som'er Teeth Jones crew gets busy right away summoning Gremlins and Pigs. The new Giant Skeeter models are gross!
We're really digging the sweet cobblestone terrain mat by Frontline Gaming.
Marcus and part of his enraged posse.
Marcus takes a chance to clog the bottleneck around the corner and neutralize the flood of Gremlins from achieving their objectives.
Between an overly ambitious/risky plan and a six-sigma string of rotten cards countered by a six-sigma string of endless face cards and Red Jokers, Marcus falls, the corner falls, the poolside falls,...everything falls.
Oh, and pretty much flawless play by Mike had something to do with it, too! But much beer and scotch was drunk and much fun was had. And I learned a lot for the next matchup!